# 6.5.5 Picture

**Introduction**

Picture object is for displaying picture in HMI screen.

**Description**

![](https://3950998874-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lup_3URExwDkfqKABSb%2F-LuqWj9Ohgw6FS8YlkjR%2F-LuqX3G8fOEN-_Mgbdg2%2Fimage.png?alt=media\&token=1bf67f0c-e897-4d7e-9092-3ea78aec465f)

**1) Shape**

**Shape:** Click shape to open the Shape Library for shape selection;

**Default shape:** Every object has its own default shape, click it will back to default;

**Discard:** Click it, object will display without shape;

**2) Set Color**

This is for set object color basic on shape, not all shape supports change color;

**3) Picture display function**

This is advanced function of picture object; user can change display picture when HMI is running. The supported formats are bmp, jpg, png, jpeg. This feature is unavailable for offline and online simulation.

**Root:** Set the save location of the picture, which can be set to U disk, SD card, but could not be set to Flash;

**Folder:** Set the name of the folder where the picture is located. The folder name can be up to 31 characters;

**File address:** 16 consecutive addresses enter a picture name in the address (need to be the full name of the suffix), if the picture exists, the picture content is displayed; otherwise the default picture is displayed;

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